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Andres Landaverde

Alfred State Portfolio

Illustration of a bird flying.
  • Screen Printings

    Description: Screen Printings I made by engraving images on emulsion, washing off the designs with a hose and than flooding the screen with ink. 1-layer 2-layer

    May 6, 2026
  • Linoleum Prints

    Description: printings I made by carving out linoleum, layering it with ink and then pressing it on paper. For the 3-layer print I used the reduction method. 1-layer print 3-layer print

    May 6, 2026
  • Change-of-Emotion Animation

    Size: 1920×1080 Program: Toon Boom Harmoy Description: I made a 10 second animation of a character sleeping and then getting awaken by an outside force. I was inspired by limited animation when making this.

    May 6, 2026
  • Expressive Character Walk Cycle

    Size:1920×1080 Program: Toon Boom Harmony Description: I made a walk cycle for a simple mushroom character. I put emphasis on the head bounce during each step taken

    May 6, 2026
  • Figure Drawing Portfolio

    Throughout the semester I made a series of figure drawings that ranges from 30 seconds to 20 minutes. The 30 second and 1 minute drawings were my attempt to capture the whole figure under very little time. The 10 minute drawings allowed me to add details after getting the proportions down. The 15 minute drawing…

    April 27, 2026
  • Motion Capture Punch Animation

    For this project I cleaned up a punch animation that was done in motion capture. The character throws 2 small punches and then winds-up for a big punch. For the beginning process, I had to fix the hands which were bended forwards. They were also jittering, so I had go back and fix it. I…

    December 12, 2025
  • Motion Capture Tired Walk Cycle

    For this project I cleaned up a walk cycle animation that was done in motion capture. The walk cycle is based on someone who is tired. For the beginning process, I had fix the character’s posture. The character was standing more up right and did not look tired. I also fixed the arms swinging back…

    December 12, 2025
  • Advanced Modeling Project 3

    Size:1920×1080 Program: Autodesk Maya Project Description: I was assigned to hard surface model an Inator that Dr. Doofenshmirtz would create. I made the “VR-Inator,” which is a virtual reality headset that can take you inside a video game. I then toon shaded the model using Maya’s toon shader. Clay Render Toon shaded by using Autodesk…

    December 10, 2025
  • Motion Capture Idle Animation

    Mocap animation after cleanup For this project I cleaned up an idle animation that was done in motion capture. The idle animation was based on a martial arts fighter preparing to fight. For the beginning process, I had to fix the hands because they would bend in the opposite direction. My biggest issue was with…

    November 5, 2025
  • Advanced Modeling Project 2

    Size: 1920×1080 Program: Autodesk Maya, Adobe Substance Painter, Adobe Photoshop Project Description: I modeled a desert environment in Maya and then textured the models with a toon shader in Substance Painter. I then composited it with a 2d filtered photo of myself in Photoshop. Clay Render Models were textured in Substance Painter Rendered image was…

    November 5, 2025
  • Advanced Modeling Project 1

    Size:1920×1080 Program: Autodesk Maya, Adobe Photoshop Project Description: I made a product ad for a sports drink by modeling and rending the bottle and liquid on Maya and then taking it to Photoshop. The product ad was for a all-natural sports drink under the brand “100.” I gave the ad a space twist. Clay render…

    October 1, 2025

Andres Landaverde

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