Size: 1920×1080
Program: Autodesk Maya, Adobe Substance Painter, Adobe Photoshop
Project Description: I modeled a desert environment in Maya and then textured the models with a toon shader in Substance Painter. I then composited it with a 2d filtered photo of myself in Photoshop.

Clay Render

Models were textured in Substance Painter

Rendered image was composited in Photoshop
